I've talked about this before in my article about hardware acceleration, but we still frequently get questions like “Why not implement a Direct2D paint engine?”.Įveryone knows OpenGL means fast graphics right? Well, this is actually a bit of a misconception. Enjoy! Why OpenGL?īefore I dive into the OpenGL paint engine, I want to make sure we all understand the motivation for the OpenGL 2.0 paint engine. ![]() We'll then dive into how the two are married together in OpenGL 2 Paint Engine and finish off with some advice about how to get the best out of the engine. We'll begin by looking at some background about how OpenGL and QPainter work. Here's the next instalment of the graphics performance blog series. ![]() Wednesday Januby TomCooksey | Comments Introduction
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